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ctf_2fort_revamp b3

Discussion in 'General Discussion' started by Ender, Sep 24, 2016.

  1. Risky Dingo

    Risky Dingo [SG] Member

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    Maybe because of the new TF2 update?
     
  2. Gavlan

    Gavlan Member

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    1,394
    That's what I was thinking
     
  3. Woody

    Woody Administrator Founder

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    I tried the map this morning by myself and it worked fine, switched over and everything.
     
  4. Gavlan

    Gavlan Member

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    1,394
    There was an update this afternoon, could that have done something? I went through the admin menu to server options and then select map and picked the map
     
  5. Woody

    Woody Administrator Founder

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    Possibly. Can someone test the map client side to see if it works?
     
  6. Risky Dingo

    Risky Dingo [SG] Member

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    62
    Definitely works when I downloaded it and ran it client side. Gonna try on the 2Fort server again.
     
  7. Risky Dingo

    Risky Dingo [SG] Member

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    62
    Yep, definitely works on the 2Fort server, but the bots have no pathing enabled, sooooo
     
  8. Gavlan

    Gavlan Member

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    Just tried it again and it is working for me now as well. Don't know why it didn't work before
     
  9. Woody

    Woody Administrator Founder

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    Inventory:

    I'll have to see if there's a nav file for the map. I could make one for it through the ingame system but they never turn out that great.
     
  10. Drac OPZ

    Drac OPZ All the Above and Beyond Community Manager

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    6,156
    check the steam workshop, the guy that posted the map might have one up there somewhere.
     
    Last edited: Sep 28, 2016
  11. Ryan YvngM3tr00

    Ryan YvngM3tr00 full send Member

    Posts:
    35
    Yes! Finally get to play it thanks guys!
     
  12. Thanks for option for changing. I have also played a 2fort_construction map which has additional sniper decks and spots plus underground passageways and an upper walkway around the intel room.
     
  13. Mrmaplesyrup

    Mrmaplesyrup - VG - Mrmaplesyrup

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    41
    I would like to see a 2fort server that changes between different versions of 2fort that would be really neat but, wouldn't attract as much new players.
     
  14. Drac OPZ

    Drac OPZ All the Above and Beyond Community Manager

    Posts:
    6,156
    I think it would be best to do it as Woody said and get some feed back first. I'm sure most will like it though and want it switched.
     
  15. Risky Dingo

    Risky Dingo [SG] Member

    Posts:
    62
    Hey, is there anyway we can get the users to initiate a map vote? Currently only staff can and I've had three messages today asking me if I can log in and change it haha
     
  16. Gavlan

    Gavlan Member

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    1,394
    I don't think that is a good idea. It could get voted to the other map and the players wouldn't vote to return it before leaving then our server would remain removed from quickplay without us taking action
     
    • Like Like x 2
  17. Risky Dingo

    Risky Dingo [SG] Member

    Posts:
    62
    Good point.
     
  18. Patient-0

    Patient-0 Member

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    354
    I enjoyed playing on the new map!
     
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