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Suggestions for the SPG servers

Discussion in 'Servers & Website Suggestions' started by black voldemort, Feb 16, 2013.

  1. black voldemort

    black voldemort Member

    Posts:
    8
    Heya! I just have a couple of suggestions so far for your new TF2 servers. I know they're still being tweaked so my apologies if this is already on your radar.

    Firstly, the AFK manager still seems to be moving people to spectate after a really short amount of time. I'm not sure what happened with this because I know there was a fix put in for it the other night, but tonight I heard folks complaining again of being moved to spectate too quickly.

    Secondly I would suggest increasing the round limit before the map changes. As an example tonight the map was gullywash and the red team rolled the blue team twice in quick succession, and the map changed after the second win which threw people off -- the server hadn't even filled up yet. My opinion would be to have a set time limit per map in addition to raising the round limit. Maybe after four rounds the map could change, but also have a limit of a reasonable amount of time so that if the rounds are continually stalemating the server will go into sudden death and then change maps.

    That's my input for now!
     
  2. Woody

    Woody Administrator Founder

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    7,251

    Inventory:

    Thanks for posting some improvements!

    I went ahead and tweaked the AFK manager again. It should be fixed now, but let me know if they're anymore issues with it.

    Yeah I can see that happening. We could either adjust the round limit or implement a map time limit. As of right now it changes after (2) rounds with no map limit.
     

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