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Possible change to ZM server

Discussion in 'Counter Strike: Source' started by Homer J. Simpson, Sep 16, 2015.

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Do you like the idea of changing the Zombie server to a reload ZM rather than unlimited ammo.

  1. Yes

  2. NO

Results are only viewable after voting.
  1. Homer J. Simpson

    Homer J. Simpson Former member

    Posts:
    1,064
    Hi everyone, we are considering a change to the ZM server that will change game play a lot.

    We are considering moving from an unlimited ammo ZM server, to a reload ZM server.

    What this would mean, is that you will have to at times reload your gun, which will change game play, cading, and require more teamwork, but also make it a bit more interesting too from my experience.

    We will have to still work on the ammo amount each reload gives, and zombie health, as it will have to be lowered too.

    Please vote and let us know if you're interested in this change or not.
     
    • Like Like x 2
  2. Boosted

    Boosted Admіn Monitor Manager Community Manager

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    628
    Love the idea . It will change the whole game . Players will have to actually play the game and work together now . LOVE IT LOVE IT LOVE IT .
     
  3. boby_xt

    boby_xt Member

    Posts:
    164
    I like it too, I think it will bring some of the old people back. I think it will make it more competitive. Good idea Homer!
     
  4. Rogue

    Rogue Fmr. Lazytown Manager Senior Member

    Posts:
    333
    Only played ZM a couple times, but I thought unlimited ammo made humans way to OP. Great idea.
     
  5. SillyBillyWTF

    SillyBillyWTF

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    Ive personally never played a reload zm server but definitely an interesting idea to make it much more challenging!
     
  6. Homer J. Simpson

    Homer J. Simpson Former member

    Posts:
    1,064
    Props to Krispy for recommending this idea to me when he and I were playing in ZM.
     
  7. Col. Sheppard

    Col. Sheppard Mario Cart Manager / 2Fort Helper Member

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    i love the idea but the ammo packs u carry will have to be bigger ex the m249 usually comes with 200 rounds and 100 in the gun already that will have to change to like 900 rounds and 100 in the gun already
     
    • Agree Agree x 1
  8. Boosted

    Boosted Admіn Monitor Manager Community Manager

    Posts:
    628
    I also would like to add that there should be a cap on the ammo and once out maybe they should have to either buy more ammo or buy a new gun
     
    • Like Like x 1
  9. Drac OPZ

    Drac OPZ All the Above and Beyond Community Manager

    Posts:
    6,156
    I believe once you're out of ammo, you would have to buy a new gun all together and we'd remove the the ability to buy ammo. This will also hopefully cap the Ct's from spraying so much and actually have to be smart of ammo usage.
     
  10. Boosted

    Boosted Admіn Monitor Manager Community Manager

    Posts:
    628
    nice I am on another ZM server now checking out their mods . They got a cool idea with the parachutes . It's like bat wings or some shit . Looks cool ! only issue I can't read anything in their server it's not English
     
    • Like Like x 2
  11. Homer J. Simpson

    Homer J. Simpson Former member

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    1,064
    I like the idea of buying more ammo maybe
     
  12. Riptide

    Riptide Resident beta tester Member

    Posts:
    551
    What would we do about nades?
     
  13. Drac OPZ

    Drac OPZ All the Above and Beyond Community Manager

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    6,156
    I see no reason to remove nades. They could stay as they are.
     
  14. Homer J. Simpson

    Homer J. Simpson Former member

    Posts:
    1,064
    I have closed the poll, I think 11-1 in favor is good. I know from comments I the server, others like the idea (Boosted and I have mentioned the idea to others that are regulars).

    We'll work on the ammo level and zombie hit points and it might be a bit of trial and error but we'll make this work and I believe it will enhance the game play in a good way. If anything something new to try and if it doesn't seem to work, come back and give us your opinions and ideas on what might make it better.
     
    • Agree Agree x 1
  15. krispy1

    krispy1

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    21
    Looks like you guy's have a good handle on this. I would recommend that ammo be unlimited in quantity but you have to reload when the gun runs empty. I am not sure how this would be done. You will probably need to increase the recoil felt by the zombies. I look forward to trying this out I think it will be a lot of fun. I think a lot more of the maps that we don't have access to because they where considered to OP may come back into play when the CT's have to reload.
     
    • Like Like x 1
  16. SillyBillyWTF

    SillyBillyWTF

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    @krispy1 agreed. hope to see some new maps in the future to go along with the reload! hopefully this will get rid of noob tubing lol
     
  17. krispy1

    krispy1

    Posts:
    21
    It won't get rid of the noob tubing but it will make it so two or more zombies can team up and have a real chance of getting the CT's in the tube. It will definitely change the way we play the game!
     
  18. Col. Sheppard

    Col. Sheppard Mario Cart Manager / 2Fort Helper Member

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    yea it will and it will also make crouch spots like the long ass tubes easier for zombie train to forum since most that go in there can never get caught by the zombies
     

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