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Quake Sounds?

Discussion in 'Team Fortress 2' started by Gavlan, Sep 24, 2015.

  1. GingaNinja

    GingaNinja Unabashed Grammar Nazi Member

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    Hey, I take what I can get lol
     
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  2. Gavlan

    Gavlan Member

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    Would it be possible to decrease how often a specific sound plays? If there are a few decent snipers on the Headshot! effect will be going off left and right and it would sound cluttered
     
  3. END

    END Senior Member

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    It was so funny on lazy Saturday with several good snipers fighting, hearing "headshot" over and over again. :p
     
  4. Woody

    Woody Administrator Founder

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    This is the plugin I'm using (https://forums.alliedmods.net/showthread.php?p=2019601). There is an option to play headshot after X amount of headshots.
     
  5. Gavlan

    Gavlan Member

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    Looks like it is playing headshot for first two heads, then hat trick at 3, then headhunter at 5, is that correct?
     
  6. Patient-0

    Patient-0 Member

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    The quake sounds, sound real good. 2fort would be a great map for it
     
  7. Gavlan

    Gavlan Member

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    That's the map, as well as Turbine, that I'm most concerned with for the headshot sounds :p Get a few of the good snipers on and it is your ear's worst nightmare.
     
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  8. Patient-0

    Patient-0 Member

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    Well im not so concerned. I think 2fort would be a great test. After all 2fort is THE tf2 map.
     
  9. Gavlan

    Gavlan Member

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    ahem...pl_badwater
    pl_hightower
    All jokes aside I think it'll be fine
     
  10. Patient-0

    Patient-0 Member

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    Lol Gavlan. Whatever map is ok with me
    I think the sounds idea is a good one. There are different sound pkges for tf2 also. Whatever works is fine with me i think its a plus!
     
  11. Gavlan

    Gavlan Member

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    Just realized how confusing this sounded. I meant to say CAN we have it do the aforementioned, instead of just the headshot sound @Woody
     
  12. Woody

    Woody Administrator Founder

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  13. Gavlan

    Gavlan Member

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  14. Gavlan

    Gavlan Member

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    A
    Also I saw that they are in the sound files as well
     
  15. Woody

    Woody Administrator Founder

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    Maybe it can be done. Configure the files as you would like them and upload them here for me.
     
  16. Gavlan

    Gavlan Member

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    I'll see what I can do :artist:
     
  17. Gavlan

    Gavlan Member

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    Quick question, can you screenshot what you have the settings currently at?
     
  18. Woody

    Woody Administrator Founder

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    I have everything at default right now.
     
  19. Gavlan

    Gavlan Member

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    Alright, so basically under >Quake SOunds_v3>gameserver>addons>sourcemod>configs>quake it currently has "headshot" at 0. This is making it always play the headshot sound and not moving on to the next ones. Just change The first headshot value to 1, and the second to 2 and I think that should do it. Like this:

    [​IMG]
     
  20. Gavlan

    Gavlan Member

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    PIc didn't link properly,
    quake_settings.png
     

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